![]() If you use Arnold, this really is essential training. Tim Clapham – 3D Generalist / C4D Educator – / “Mastering Arnold Renderer for Cinema 4D” is a comprehensive and professional collection of tutorials, covering many crucial features of this advanced renderer and how it integrates into your C4D workflow. I am impressed by the quality of this material. There are tips and techniques useful for both novice and expert users. Marcos Fajardo – Software Engineer / Founder of “Solid Angle” – InlifeThrill has done a tremendous job at clearly and visually explaining how Arnold for Cinema 4D works. Still not convinced? Check out what fellow 3D artists have to say about it! With a total length of 6 hours, this course is all about key concepts that will help get you started working with this highly efficient, physically-based ray tracer. ![]() “Mastering Arnold Renderer for Cinema 4D” is a collection of short, educational video lessons that feature Solid Angle’s global illumination rendering engine. It is available as a standalone renderer on Linux, Windows and Mac OS X, with plug-ins for Maya, Softimage, Houdini, Cinema 4D and Katana. ![]() Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. ![]() “Mastering Arnold Renderer (v4) for Cinema 4D” “I am impressed by the quality of this material!” / Marcos Fajardo (Founder of “Solid Angle”)Īrnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. ![]()
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